Hello Ladies and Guys,
Could someone tell me what physics engine to use with C# and SFML, and how, or where to look for? I searched and saw very much, but nothing works, by now. I suppose that what there should be is a few nice DLLs, as SFML.Net has, and that's all. Or whatever is needed to be able to use classes of objects for implementing physics in my poor SFML.Net projects. Last I saw is Farseer, someone said it was simpler than Box2D, I tried it (it's really written in C#) but there were over than 2500 errors in a sample project. Again, there aren't any DLL (or I don't know how to find them).
Thanks in advance
Pablo