Just a while ago i stumbled across sfml, which seems a mighty fine alternative to SDL. However, im having some troubles building a test application on my mac. (I have a intel core2duo mac, Osx 10.4 tiger, Xcode 2.5)
I followed the
tutorial and copied the sfml frameworks, and the additional frameworks (OpenAL and sndfile) to my Library/frameworks directory.
I created a test application using the 'Graphic Window Application' template for Xcode, and put some sample code in it from
hereHowever, i get some linking errors from XCode (which in my opinion are always too cryptic to be of any use...)
...
According to these linking errors, i'd say, the compiler cant find the sndfile library... I did copy it to my frameworks folder tho... And also added it to my project.
Currently i have the following frameworks added in my project:
SFML.framework
sfml-system.framework
sfml-window.framework
sfml-graphics.framework
sfml-audio.framework
sndfile.framework
OpenAL.framework
OpenGL.framework (i dont know if this one is necessary)
Cocoa.framework (prolly not necessary?)
Currently i dont copy the frameworks to my target. And i assume my app is using the frameworks from my library/frameworks dir
So, does anyone have a clue what i might have done wrong/not done causing the linking errors?
Thanks a bunch!