Actually, i found a library on here with collision.h and collision.cpp, basically its an sfml specific extension with easy(but sometimes buggy, apparently...)
collision functions, such as box collisions, circle check collisions(with radii), pixel perfect collisions etc.
Maybe you and the author could make a deal and add this library to sfml 2, or 2.1
here's the link:
http://www.sfml-dev.org/wiki/en/sources/simple_collision_detectionOr maybe you or i, could rewrite the code, make tutorials and add them to the next sfml version?
And about the sfml demo....
I can make you a pretty pong game utilizing every major thing except networking, which seems too hard for me...
or whatever, how about you make me a list of the sfml features you want outlined and ill start off that?
the program, images, etc will be open source
Also, is the french forum really better than the english one?