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Author Topic: 3D / 2.5D interface?  (Read 2981 times)

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Disch

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3D / 2.5D interface?
« on: April 17, 2010, 01:58:23 pm »
Is there any way to render 3D textured polygons through SFML?  Or is it strictly 2D only?

What about other 3D effects like lights, bump-mapping, etc?

If not, is there a way to use sf::Image for loading textures, but then interface with OpenGL directly for rendering instead of using SFML's rendering classes?  (Similar to how you can use SDL to set up a window, but then can use OpenGL directly and never have to touch SDL's blitting functions).

Thanks!

Laurent

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3D / 2.5D interface?
« Reply #1 on: April 17, 2010, 01:59:53 pm »
Yes. There is a tutorial, a sample and many posts on this forum on how to use SFML together with OpenGL ;)
Laurent Gomila - SFML developer

Disch

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3D / 2.5D interface?
« Reply #2 on: April 17, 2010, 02:02:15 pm »
=P

I guess I should do a better job of searching first!  That's what I get for posting so early.

Thanks.