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Author Topic: collision detection  (Read 5938 times)

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andreaszdw

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collision detection
« on: March 02, 2008, 05:45:05 pm »
Hello,

has anyone a library with pixel-perfect-collision-detection, which can be used with SFML?

Andreas

Kingdom of Fish

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collision detection
« Reply #1 on: March 02, 2008, 06:34:48 pm »
First of all, i have no idea about there being any such libraries.

Secondly: I'm just curious but what do you want with a pixel perfection?

zarka

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collision detection
« Reply #2 on: March 02, 2008, 09:10:49 pm »
not that i know of no..

here is a article on how you might implement pixel intersection (doesnt have anything to do with SFML tough.. )

http://www.gamedev.net/reference/articles/article735.asp
//Zzzarka

Aszarsha

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collision detection
« Reply #3 on: March 19, 2008, 12:04:38 am »
Box2D, of course, do not use pixel-perfect of something of this kind. It's more than a collision library, it's a physics simulation library.
In the same kind, there is Chipmunk which I know some member use with SFML to develop their games.

 

anything