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Topic: All good. (Read 1612 times)
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Sc00by22
Newbie
Posts: 1
All good.
«
on:
February 24, 2011, 06:39:52 pm »
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«
Last Edit: July 16, 2012, 10:03:25 pm by Sc00by22
»
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devlin
Full Member
Posts: 128
Image copy work around?
«
Reply #1 on:
February 24, 2011, 07:34:00 pm »
Why not put the tiles into sprites and draw them at a negative position?
When you're copying using negative values, you're copying outside of memory bounds - making your program crash.
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