Welcome, Guest. Please login or register. Did you miss your activation email?

Author Topic: All good.  (Read 1615 times)

0 Members and 1 Guest are viewing this topic.

Sc00by22

  • Newbie
  • *
  • Posts: 1
    • View Profile
All good.
« on: February 24, 2011, 06:39:52 pm »
------
« Last Edit: July 16, 2012, 10:03:25 pm by Sc00by22 »

devlin

  • Full Member
  • ***
  • Posts: 128
    • View Profile
Image copy work around?
« Reply #1 on: February 24, 2011, 07:34:00 pm »
Why not put the tiles into sprites and draw them at a negative position?

When you're copying using negative values, you're copying outside of memory bounds - making your program crash.

 

anything