Hello to all! I am really excited to show my progress with you all and hopefully get your thoughts about everything I am doing. I am new to game development, like most, and I would appreciate it if you guys could help me along the way with this project. So that's been said, onward to the game!
The game is called "Realm of Darkness" (RoD) and I want to make it a roguelike. I am also creating all the art, with the inspiration of a tile set I found online. My roadmap is to have the foundation of a roguelike at first, and then to add more features. As of right now, I have a menu screen that fades in and plays music. Not much, but still working on it.
The next item I want to do is create a "Play" button and a "Quit" button on the menu screen. Then link the "Play" button to start the game. This is where I need some help.
Could some of you guys suggest me some ideas on how to make this button? I have thought about using a sprite and using the mouse to check if clicked within the area of the sprite to activate the button. Any thoughts?
The first image is the main menu screen, and the second image is my sprite sheet I will use. There is also a mockup level with all the sprites in use.