I've downloaded SFML 2.0 from GitHub, configured with CMake and built with nmake. Created a project based on
this tutorial. While compiling project I get errors:
error 1 error LNK2019: unresolved external symbol "public: __thiscall sf::VideoMode::VideoMode(unsigned int,unsigned int,unsigned int)" (??0VideoMode@sf@@QAE@III@Z) referenced in function "public: static void __cdecl Game::Start(void)" (?Start@Game@@SAXXZ) C:\Users\Evgenii\documents\visual studio 2012\Projects\Pang\Pang\Game.obj Pang
error 2 error LNK2019: unresolved external symbol "public: void __thiscall sf::Window::create(class sf::VideoMode,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,unsigned int,struct sf::ContextSettings const &)" (?create@Window@sf@@QAEXVVideoMode@2@ABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@IABUContextSettings@2@@Z) referenced in function "public: static void __cdecl Game::Start(void)" (?Start@Game@@SAXXZ) C:\Users\Evgenii\documents\visual studio 2012\Projects\Pang\Pang\Game.obj Pang
error 3 error LNK2019: unresolved external symbol "public: void __thiscall sf::Window::close(void)" (?close@Window@sf@@QAEXXZ) referenced in function "public: static void __cdecl Game::Start(void)" (?Start@Game@@SAXXZ) C:\Users\Evgenii\documents\visual studio 2012\Projects\Pang\Pang\Game.obj Pang
error 4 error LNK2019: unresolved external symbol "public: bool __thiscall sf::Window::pollEvent(class sf::Event &)" (?pollEvent@Window@sf@@QAE_NAAVEvent@2@@Z) referenced in function "private: static void __cdecl Game::GameLoop(void)" (?GameLoop@Game@@CAXXZ) C:\Users\Evgenii\documents\visual studio 2012\Projects\Pang\Pang\Game.obj Pang
error 5 error LNK2019: unresolved external symbol "public: void __thiscall sf::Window::display(void)" (?display@Window@sf@@QAEXXZ) referenced in function "private: static void __cdecl Game::GameLoop(void)" (?GameLoop@Game@@CAXXZ) C:\Users\Evgenii\documents\visual studio 2012\Projects\Pang\Pang\Game.obj Pang
error 6 error LNK2019: unresolved external symbol "public: __thiscall sf::Color::Color(unsigned char,unsigned char,unsigned char,unsigned char)" (??0Color@sf@@QAE@EEEE@Z) referenced in function "private: static void __cdecl Game::GameLoop(void)" (?GameLoop@Game@@CAXXZ) C:\Users\Evgenii\documents\visual studio 2012\Projects\Pang\Pang\Game.obj Pang
error 7 error LNK2019: unresolved external symbol "public: void __thiscall sf::RenderTarget::clear(class sf::Color const &)" (?clear@RenderTarget@sf@@QAEXABVColor@2@@Z) referenced in function "private: static void __cdecl Game::GameLoop(void)" (?GameLoop@Game@@CAXXZ) C:\Users\Evgenii\documents\visual studio 2012\Projects\Pang\Pang\Game.obj Pang
error 8 error LNK2019: unresolved external symbol "public: __thiscall sf::RenderWindow::RenderWindow(void)" (??0RenderWindow@sf@@QAE@XZ) referenced in function "void __cdecl `dynamic initializer for 'private: static class sf::RenderWindow Game::_mainWindow''(void)" (??__E?_mainWindow@Game@@0VRenderWindow@sf@@A@@YAXXZ) C:\Users\Evgenii\documents\visual studio 2012\Projects\Pang\Pang\Game.obj Pang
error 9 error LNK2019: unresolved external symbol "public: virtual __thiscall sf::RenderWindow::~RenderWindow(void)" (??1RenderWindow@sf@@UAE@XZ) referenced in function "void __cdecl `dynamic atexit destructor for 'private: static class sf::RenderWindow Game::_mainWindow''(void)" (??__F?_mainWindow@Game@@0VRenderWindow@sf@@A@@YAXXZ) C:\Users\Evgenii\documents\visual studio 2012\Projects\Pang\Pang\Game.obj Pang
error 10 error LNK1120: unresolved externals : 9 C:\Users\Evgenii\documents\visual studio 2012\Projects\Pang\Debug\Pang.exe Pang
I'm using SFML dynamic. I added SFML both to Additional Include Directories and Additional Library Directories. I added *.lib files to Additional Dependencies. I'm on Win8 64-bit.