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Author Topic: Can I SFML 2.0 on CodeBlocks MinGW64 Windows 7 64bit?  (Read 2623 times)

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magneonx

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Can I SFML 2.0 on CodeBlocks MinGW64 Windows 7 64bit?
« on: January 05, 2013, 05:09:01 pm »
I just got my new computer. I can't seem to find any SFML 2.0 download that is 64 bit for codeblocks. Can this be possible just by downloading the 32 bit version and just building it on CMake? Thank you very much.

eXpl0it3r

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Re: Can I SFML 2.0 on CodeBlocks MinGW64 Windows 7 64bit?
« Reply #1 on: January 05, 2013, 05:45:28 pm »
So are you talking about MinGW-w64? Because there's no official 64bit compiler from MinGW.

I haven't gotten the MinGW-w64 to compile SFML properly, since SFML doesn't provide official 64bit dependencies you'd also have to compile the dependencies on your own, which then again can cause problems with the compiler itself. So I kept using the official MinGW32 compiler.

Also keep in mind that you'll have to recompile SFML 2 for GCC versions > 4.7.x.
« Last Edit: January 05, 2013, 05:49:33 pm by eXpl0it3r »
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magneonx

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Re: Can I SFML 2.0 on CodeBlocks MinGW64 Windows 7 64bit?
« Reply #2 on: January 05, 2013, 06:01:06 pm »
Alright, maybe I am wrong, I dunno, so are you saying even though I used my MinGW32 4.7.0 I can still make it run on Windows 7 64 bit? And that if I build the SFML 2.0-RC I got from github it will still work? Just like the ol'times building libraries. Because I have a working SFML on my previous pc. Maybe I can do the same with my new pc too!

Well I think I got an unofficial MinGW64 somewhere here because I am googling SFML forums on how to run SFML2 on windows 64 bit, I just downloaded the MinGW64 and hopeful to install the SFML 2.0 but I've got no luck.

Laurent

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Re: Can I SFML 2.0 on CodeBlocks MinGW64 Windows 7 64bit?
« Reply #3 on: January 05, 2013, 06:16:14 pm »
You can of course compile and run 32-bit applications on a 64-bit OS ;)
Laurent Gomila - SFML developer

eXpl0it3r

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AW: Can I SFML 2.0 on CodeBlocks MinGW64 Windows 7 64bit?
« Reply #4 on: January 05, 2013, 08:22:05 pm »
Okay so there was the confusion, as Laurent said you can compile and run 32bit apps on your 64bit OS, otherwise only a fraction of what you're currently running would work; i.e. start the task manager and check for any application that as 32 appended - they all are 32bit applications.

Yes you can use the offical MinGW32 compiler (latest version is 4.7.2) but you'll have to recompile SFML from source.
Official FAQ: https://www.sfml-dev.org/faq.php
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