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Author Topic: SFML is bucking  (Read 7529 times)

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BorisDieKlinge

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SFML is bucking
« on: February 10, 2009, 11:22:39 pm »
Hi there
I've got a problem with SFML I already wrote about in the German forum. Now I've been told by Tank to tell you guys about my problem. Here we go...

My System:
Windows-XP-32-Professional
HD4850
Q6700
3GB Memory

SFML is not running smoothly on my computer. When I launch the pre-compiled examples provided with SFML (like opengl.exe), they do run with an effective FPS of 75. But approx. every second my mouse cursor judders, aswell as the graphics in the SFML application (like the cube in the opengl.exe example).

Compiler issues aren't an option, since I'm using the pre-compiled binaries. I've already got the latest video driver (Catalyst) for my graphics card. I also tested OpenGL with CS 1.6 (OpenGL mode) and several NeHe examples from http://nehe.gamedev.net/.

I hope this description is detailed enough to give you an idea of my problem. If you're speaking German, you could also check out the original discussion at the German forums.

BorisDieKlinge

Laurent

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SFML is bucking
« Reply #1 on: February 11, 2009, 07:54:45 am »
Quote
I hope my description is good enough to give you an idea of my problem.

Yes, but I really don't know what "buck" means. Can you explain for me please? :D
Laurent Gomila - SFML developer

BorisDieKlinge

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SFML is bucking
« Reply #2 on: February 11, 2009, 08:21:42 am »
Sry I used this: http://dict.leo.org/ende?lp=ende&lang=de&searchLoc=1&cmpType=relaxed&sectHdr=on&spellToler=on&chinese=both&pinyin=diacritic&search=ruckeln&relink=on

I don't know the word for 'it doesn't run fluently. It freezes for a very short time during running.'

Maybe the word is lag or lack?

michaelp

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SFML is bucking
« Reply #3 on: February 12, 2009, 02:35:19 am »
It runs choppy?
D Programming Language

BorisDieKlinge

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SFML is bucking
« Reply #4 on: February 12, 2009, 08:27:09 am »
Yes
It runs choppy.

Daazku

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SFML is bucking
« Reply #5 on: February 12, 2009, 02:25:23 pm »
To make sudden jerky movements; jolt: The motor bucked and lurched before it finally ran smoothly.

The best def. I founded.
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Nexus

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SFML is bucking
« Reply #6 on: February 13, 2009, 02:54:10 pm »
Quote from: "Daazku"
The best def. I founded.
You founded it? Ok... :mrgreen:
Zloxx II: action platformer
Thor Library: particle systems, animations, dot products, ...
SFML Game Development:

Astrof

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SFML is bucking
« Reply #7 on: February 13, 2009, 03:38:02 pm »
Quote from: "Nexus"
Quote from: "Daazku"
The best def. I founded.
You founded it? Ok... :mrgreen:


I madez u a cookie but i eated it.

Tank

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SFML is bucking
« Reply #8 on: February 13, 2009, 04:31:02 pm »
Come on guys, not everybody here is a native English speaker. I'd suggest to help out the thread starter instead of making fun of other people.

Daazku

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SFML is bucking
« Reply #9 on: February 13, 2009, 04:55:52 pm »
Correct me instead of laught at me...
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Nexus

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SFML is bucking
« Reply #10 on: February 13, 2009, 05:16:01 pm »
Omg, how tragic is this? :roll:

I make a lot of mistakes myself, I normally don't comment other's mistakes, but this one seemed to me a little bit funny because the sentence got a new meaning. I didn't want to blame Daazku or anything like this. No reason to begin a discussion about native speakers...
Zloxx II: action platformer
Thor Library: particle systems, animations, dot products, ...
SFML Game Development:

Astrof

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SFML is bucking
« Reply #11 on: February 13, 2009, 08:13:24 pm »
i didnt mean to make fun of anyone, i just wanted to post an icanhascheezburger quote...
anyway,
can we get back on topic to his problem?

BorisDieKlinge

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SFML is bucking
« Reply #12 on: February 16, 2009, 11:31:50 am »
Doesn't anybody konw the anser to my problem?

SamuraiCrow

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SFML is bucking
« Reply #13 on: February 19, 2009, 06:23:12 pm »
Windows XP 32-bit can be unstable when it has more than 1 GiB of RAM.  Try taking some RAM out and try again.  Otherwise switch to a 64-bit operating system.

Core Xii

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SFML is bucking
« Reply #14 on: February 19, 2009, 08:59:49 pm »
Quote from: "SamuraiCrow"
Windows XP 32-bit can be unstable when it has more than 1 GiB of RAM.


What leads you to this conclusion? Officially 32-bit Windows XP supports up to 4 gibibytes of RAM. (although some of it is inaccessible due to other memory mapped on top of it (like VRAM))