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Author Topic: Is there a GetError() in sfml?  (Read 12243 times)

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Groogy

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Is there a GetError() in sfml?
« Reply #15 on: February 28, 2009, 03:47:03 pm »
Most programmers want things virtual in C++, kinda like aiming against what Objective-C or Ruby or any dynamic language provides. The whole function lookup process makes it slower. While when you stay with the original C version, it just binds the function to the symbol compiled in the executable.

And sure I agree Globals are bad, but they are very usable, and if used you should only have it as some internal things for a set of functions.



I think we've strayed off-topic.
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Tank

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Is there a GetError() in sfml?
« Reply #16 on: March 02, 2009, 09:46:52 am »
Quote from: "Groogy"
Most programmers want things virtual in C++

Hopefully only when needed. Virtual functions are only needed for polymorphism. But yeah, most C++ programmers declare function virtual by default, which is a big no-no.

Quote
II think we've strayed off-topic.

True, but since the original question has been answered, I guess nobody cares. ;)

 

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