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Author Topic: Is it possible to use SoundBufferRecord in a win32 app?  (Read 2590 times)

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M squared

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Is it possible to use SoundBufferRecord in a win32 app?
« on: February 24, 2013, 08:32:05 pm »
I'm trying to record in a win32 application. I want the recorder to start when enter is hit, and then stop when enter is hit again. After the recorder starts though, I instantly get an access violation error. I'm thinking this is because the program is leaving the callback function and re-entering to process the enter command while the recorder is recording... I feel like I'm going about this whole thing the wrong way, but I was wondering if there's anyway to solve this without me having to restructure my program.

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