Welcome, Guest. Please login or register. Did you miss your activation email?

Author Topic: Doxygen default font color  (Read 5377 times)

0 Members and 1 Guest are viewing this topic.

Tank

  • SFML Team
  • Hero Member
  • *****
  • Posts: 1486
    • View Profile
    • Blog
    • Email
Doxygen default font color
« on: April 23, 2013, 07:49:25 pm »
The Doxygen CSS (not sure if it's the original) does not make sure that the font color is #000. That makes it unreadable for people having a dark background/light font color as default. See the attached image.

[attachment deleted by admin]
« Last Edit: April 23, 2013, 07:58:35 pm by Tank »

Laurent

  • Administrator
  • Hero Member
  • *****
  • Posts: 32504
    • View Profile
    • SFML's website
    • Email
Re: Doxygen default font color
« Reply #1 on: April 23, 2013, 08:21:45 pm »
You know that the new website will be released next week, and that the new doxygen style is already available when you compile the doc yourself... right? :P
Laurent Gomila - SFML developer

Tank

  • SFML Team
  • Hero Member
  • *****
  • Posts: 1486
    • View Profile
    • Blog
    • Email
Re: Doxygen default font color
« Reply #2 on: April 23, 2013, 10:18:03 pm »
Quote
and that the new doxygen style is already available when you compile the doc yourself... right?
No I didn't know that. Considering that the docs on the website read "2.0" I assumed they were regularly updated. I usually don't generate it myself because it's available online. But good to know.

FRex

  • Hero Member
  • *****
  • Posts: 1845
  • Back to C++ gamedev with SFML in May 2023
    • View Profile
    • Email
Re: Doxygen default font color
« Reply #3 on: April 23, 2013, 10:31:23 pm »
Quote
Considering that the docs on the website read "2.0" I assumed they were regularly updated.
These docs? Updated? ???
http://www.sfml-dev.org/documentation/2.0/classsf_1_1Font.php#a88fc3372800948a1f8655c533cb8a952
It's kind of a miracle there is helloJava case and not HelloCSharp there. :P
Back to C++ gamedev with SFML in May 2023

Tank

  • SFML Team
  • Hero Member
  • *****
  • Posts: 1486
    • View Profile
    • Blog
    • Email
Re: Doxygen default font color
« Reply #4 on: April 23, 2013, 10:32:49 pm »
Point for you. ;)

FRex

  • Hero Member
  • *****
  • Posts: 1845
  • Back to C++ gamedev with SFML in May 2023
    • View Profile
    • Email
Re: Doxygen default font color
« Reply #5 on: April 23, 2013, 10:33:17 pm »
We can't update the docs without proper logo. :P
The logo thread is like most popular on forum I'd say... non stop I get 100000 high post full of logos when I'm looking through recent posts.
Since I now logged in, I could see the picture. That's funny css..
Quote
Re: ... default font
<link to default font>
That's interesting too. The Default Font's revenge in the css!
« Last Edit: April 23, 2013, 10:43:12 pm by FRex »
Back to C++ gamedev with SFML in May 2023

Laurent

  • Administrator
  • Hero Member
  • *****
  • Posts: 32504
    • View Profile
    • SFML's website
    • Email
Re: Doxygen default font color
« Reply #6 on: April 24, 2013, 07:44:48 am »
As I've already said a million times, the online doc matches the online release, so it's 2.0 RC. If you compile a custom revision you need to compile the matching doc ;)
Laurent Gomila - SFML developer