I mean free formats. Which is the maximum that a free library can support.
I know, you'll reply that it may not be obvious to everyone
It's not obvious though. FFmpeg is a free library and supports decoding MP3/H.264/tons of other non-free codecs. So it's not obvious SFML doesn't support MP3. Also, does SFML support PPM? I don't know. But I'd like to, seeing as I have some PPM images that I generate. So I'm not even sure what free formats the library supports.
One would get a detailed overview of the library's capabilities, without skimming through the whole documentation. As mentioned, it is a good starting point to decide whether SFML is suitable for a project.
I really think that the tutorials index is a good summary of the important features. I couldn't do better if I created a features page.
But it's also a
really non-obvious place to look for features. If I wanted to know SFML's features, I would certainly not think of looking at the tutorials. And even if I did, I'd still prefer a more succinct yet detailed list.
When someone first told me about SFML, I went to the website and immediately did two things before deciding to use it:
- I checked the license
- I checked the features list to see if it did what I needed it too (and if it did anything else too)
If I wouldn't have been able to do either of those two things, I can say that there's a very good chance I wouldn't have tried SFML.