Hi there.
Many People told me, that sfml is kicking Ass when it comes to handle OS-Specific stuff. So I gave it a shot and tried to integrate SFML into my existing Library and Application. Since my code is very modular, I can just replace the current window-class with sfml (pure virtual classes as front-end to be more detailed ).
So, I have put up a new Window and tried to get my pure OpenGL-Code running, but I failed... I can't get a context where I can render my stuff properly. I have tried to stick to the tutorials, but it doesn't work.
Any Hints you might have for me?
rya.