So, I'm working on a little project, the thing is, I have to auto-format sf::Text objects in a really simple matter
You're given a sf::FloatRect, all data needed is counted out, then each object depending from it's width and height is moved to it's position and so on
The problem I have is, when I'm done toying around with a vector of sf::Text * (objects created by new, all have the same font), and then trying to draw them to a sf::RenderWindow it throws out an error in the debugger as following
#0 669830B1 sf::Font::getTexture(unsigned int) const() (dir\sfml-graphics-2.dll:??)
#1 046305C8 ?? () (??:??)
#2 00000001 ?? () (??:??)
#3 04699FE8 ?? () (??:??)
Using one of the 'nightly' SFML 2.0 for MinGW32
Any ideas what could I do wrong? I'm kinda stuck...
The line causing all this crash is just a simple Window->draw( something ), so it's not really that worth showing, unless you think it is