Hello everybody, I am quite new to SFML and programming in general, and I have a simple question to see if I undestand things right.
As I see in every tutorial, every time you want to animate an entity, you need to restart the clock after every animation cycle.
Does that mean that you need a seperate clock for every entity, or is there a way to use just one clock for all entities?
I have not found a Tutorial that specifies this issue yet, so I apologize if it is mentioned somewhere and I missed it.
Thank you in advance.