Welcome,
Guest
. Please
login
or
register
. Did you miss your
activation email?
French forum
Home
Help
Search
Login
Register
SFML community forums
»
Help
»
Graphics
»
Change Maximum (Render)Texture Size?
Print
Pages: [
1
]
Author
Topic: Change Maximum (Render)Texture Size? (Read 2547 times)
0 Members and 1 Guest are viewing this topic.
chilliboy999
Newbie
Posts: 16
Change Maximum (Render)Texture Size?
«
on:
June 13, 2013, 01:02:34 pm »
Hey guys,
on my pc the maximum Texture size is 4096 (
Texture
.
MaximumSize
)
How can i change the limit or do i have to put many big textures next to each other?
Logged
Laurent
Administrator
Hero Member
Posts: 32498
Re: Change Maximum (Render)Texture Size?
«
Reply #1 on:
June 13, 2013, 03:00:06 pm »
This is a hardware limit, you cannot change it (otherwise there would be no maximum size
).
4096 is already a big value, some old crappy cards may not support textures above 512x512.
Logged
Laurent Gomila - SFML developer
Nexus
SFML Team
Hero Member
Posts: 6287
Thor Developer
Re: Change Maximum (Render)Texture Size?
«
Reply #2 on:
June 13, 2013, 04:26:11 pm »
You could use the workaround
thor::BigTexture
I implemented in Thor. But it does not support all the features of
sf::Texture
yet.
Logged
Zloxx II
: action platformer
Thor Library
: particle systems, animations, dot products, ...
SFML Game Development
:
Print
Pages: [
1
]
SFML community forums
»
Help
»
Graphics
»
Change Maximum (Render)Texture Size?