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Author Topic: Untitled (Zombienation) - 2D survival zombie shooter  (Read 22763 times)

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Estivo

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Untitled (Zombienation) - 2D survival zombie shooter
« on: July 16, 2013, 08:34:33 pm »
Hi. As you can see I put video in old LTBL topic.

Zombination will be 2d top down shooter. It will be better Dead Frontier 2D. At this moment I plan that will be only single player with wide (huh) open world. Main character of the game will be farmer who live outside near town. One day was nuclear attack and people hide in bunkers. You slowly eat your meal and getting out of them. One day you leave your house and try to live outside.

I plan that game will be 90% in darkness.





At this moment I rewrite some code and try to improve (visualy) my code. You can see unfinished inventory. It will be with slots, and based on weight so you could put two heavy thing in the bag and have so empty spaces but you couldn't go fast because of overweight.

I'm using little modified LTBL 1.5.1. thanks for lolz
« Last Edit: April 25, 2014, 12:07:23 am by Estivo »

Erikpetrov

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Re: Zombination - 2D survival zombie shooter
« Reply #1 on: July 16, 2013, 08:38:39 pm »
It looks very nice.I like it.I am waiting for the release.Keep going.Please post more info.I want to see the website.
« Last Edit: July 16, 2013, 08:43:10 pm by Erikpetrov »
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eXpl0it3r

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Re: Zombination - 2D survival zombie shooter
« Reply #2 on: July 16, 2013, 10:25:44 pm »
Looks interesting! You should definitely keep us updated on your progress.

Btw. since you don't have a license for FRAPS, why not use something free and open source instead: Open Broadcaster Software
Although it sounds, like it's only made for broadcasting, you can actually record everything to your hard drive as well. ;)
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Grimshaw

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Re: Zombination - 2D survival zombie shooter
« Reply #3 on: July 16, 2013, 10:49:53 pm »
I love zombie games :x I want I want :(

Estivo

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Re: Zombination - 2D survival zombie shooter
« Reply #4 on: July 16, 2013, 10:55:17 pm »
Thanks for OBS. I used fraps because my D3DGear trial expired :( Now I'm rewriting many function so you have to wait for progress. Last thing I write was inventory. I have unfinished Object editor. Anyway I have to rebuild (delete) map and map manager code and write it one more time.

All graphics are placeholders. Graphics will be looking like that (not in game look ( not yet ;) ).


Estivo

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Re: Zombination - 2D survival zombie shooter
« Reply #5 on: July 25, 2013, 11:19:18 pm »
A minor update. I worked on spot light and I had a little problems. At first my mistakes as working on uninitialized pointers and second on LTBL problem that I found. LTBL have good QuadTree, but lolz don't wrote one line that made spot light useless. System check for AlwaysUpdate and mar it as RequiredUpdate but doesn't check for changed AABB, so I add one bool to Point Light Class and one more if statement for updated checking, so if you have spot light that AABB is calculated when it rotate.

http://www.youtube.com/watch?v=MTLt-stybpA&feature=youtu.be

Grimshaw

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Re: Zombination - 2D survival zombie shooter
« Reply #6 on: July 25, 2013, 11:34:52 pm »
Just a tip on the footsteps, lower the volume of its sound or even change it entirely.. Its quite annoying and destroys the immersion as it doesn't seem in sync with the movement :D

Estivo

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Re: Zombination - 2D survival zombie shooter
« Reply #7 on: July 25, 2013, 11:41:21 pm »
Ah I was testing sound manager ;) As I said all at the time is a placeholders. Footsteps too (CS2D sound).

Estivo

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Re: Zombination - 2D survival zombie shooter
« Reply #8 on: August 05, 2013, 01:33:46 am »
I wrote texture splatting with shader. It is my first working shader I ever wrote. I doesn't look as well as in frostbite engine (I read about texture splatting based on channels from frostbite tutorial), bunt. ithink that if I will made better terrain map that terrain will look much better. At all there is not texture reapeting.

 http://warsztat.gd/screens/9c45f04bff5d25b7363eafbf20236638.png

Estivo

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Re: Zombination - 2D survival zombie shooter
« Reply #9 on: September 01, 2013, 10:24:32 pm »


Newer version of map + object editor.

Estivo

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Re: Zombination - 2D survival zombie shooter
« Reply #10 on: November 07, 2013, 05:08:02 pm »


Lighting and shooting in action. I have so much work to do to make the game look as I want. Window in left upper corner is skills dialog. Skill exp player can gain from killing enemies. More skill = more type of weapon accuracy.

eXpl0it3r

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Re: Zombination - 2D survival zombie shooter
« Reply #11 on: November 07, 2013, 05:42:41 pm »
Looks very nice! :)

Must be quite scary if there are a lot of zombies with the low light... :o
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Estivo

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Re: Zombination - 2D survival zombie shooter
« Reply #12 on: November 07, 2013, 09:34:00 pm »
It will be, but not only with zombies. There will be some human enemies. Their want your food, weapons and ammo.

There will be few lights in game. Each will gave you different spot.

Weapons will be upgradable. Only loudness, accuracy, reload speed and clip size.

Grimshaw

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Re: Zombination - 2D survival zombie shooter
« Reply #13 on: November 08, 2013, 02:29:01 am »
what about the weapon's damage? :D

Estivo

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Re: Zombination - 2D survival zombie shooter
« Reply #14 on: November 08, 2013, 09:50:36 am »
Thinking about this and I think the best option is only lower the damage ;) Supressed weapons will have have lower damgae.  Thinkig about melee weapons.

 

anything