Dude it's so much better than the one on the main site https://github.com/SFML/SFML/wiki/Tutorial%3A-Using-View you totally should update it for the website
I'm glad you found and like my pre SFML 2.0 release tutorial.
I spent quite some time on that, but looking at Laurent's tutorial it seems like his seem as good or even better (I'm sure he looked a mine a few times
).
I think the main difference between the tutorials is, that I've tried to explain an approach to think about the view when using it. While it technically in the background doesn't really work the way I explained it, it's still one way of looking at the problem and thinking about transformations. Looking again at the pseudo coordinate systems I've created, it seems more confusing, but it really helped me in the beginning understand the principles.
I think we need some link to the advance stuff to reinforce learning, sometimes I can find tutorials helpful but when I apply it in my project it so hard the tutorials become shorthanded.
Well the problem is, that there will always be someone not understanding a critical part or just jumping or it, so no matter who detailed you make things and who good you explain stuff, there will always be some people that don't fully understand it. So the decision Laurents had to make, is where to stop going further.
But this should not stop us, as user to keep providing more/different/in-depth information/tutorials on various parts, which is where the Wiki doesn't get enough attention.
I dunno, maybe it just me, and looking for tutorials over web is difficult, google it and I think the github page is mostly on 2nd page or so.
It is not always very easy and the danger of running into tutorials, that lack quality in content and code is quite high.
As a general tip though. Often people are looking for a certain concept and how to implement it with SFML. If this is the case, you should not try to search a tutorial with SFML, because SFML is still rather small and has gotten millions of dedicated users, that help create nice content, but you should rather look at any general phrase tutorial on that said concept. Once you understand the concept the implementation with SFML, should be very easy.