I know a while back there could be some problems when using a library (for example GLEW) that is included in SFML along side with SFML if both of these were linked to statically, I just wanted to know what the current state of it is?
Also would it be possible to know what sub-systems of SFML depend on what libraries?
I know the Audio one uses OpenAL and SNDFile, but what about the other subsystems?
My hope is to use SFML only for the window-ing, threading and networking (maybe audio if I ever add it) but I hopefully wont be using the graphics subsystem as I already have some clases that do this for me, however I will be using freetype, and glew as I am on OpenGL and I wanted to know what the rules are regarding this?