Welcome, Guest. Please login or register. Did you miss your activation email?

Author Topic: Open Bundle  (Read 2791 times)

0 Members and 1 Guest are viewing this topic.

Grimshaw

  • Hero Member
  • *****
  • Posts: 631
  • Nephilim SDK
    • View Profile
Open Bundle
« on: August 11, 2013, 01:51:01 pm »
Found this around the webs, would like to share with everyone else:

http://open.commonly.cc/

Aster

  • Full Member
  • ***
  • Posts: 130
    • View Profile
Re: Open Bundle
« Reply #1 on: August 11, 2013, 03:11:55 pm »
Wow, that's pretty cool. I wonder if using these things will be allowed for jams or not.
Thanks for sharing. :P

Grimshaw

  • Hero Member
  • *****
  • Posts: 631
  • Nephilim SDK
    • View Profile
Re: Open Bundle
« Reply #2 on: August 11, 2013, 03:14:37 pm »
They should be allowed, after all, its available for everyone! :P

eXpl0it3r

  • SFML Team
  • Hero Member
  • *****
  • Posts: 10801
    • View Profile
    • development blog
    • Email
Re: Open Bundle
« Reply #3 on: August 11, 2013, 03:15:24 pm »
Nice! Thanks! :)

I just have the problem of nicely storing such resources... :D
Official FAQ: https://www.sfml-dev.org/faq.php
Official Discord Server: https://discord.gg/nr4X7Fh
——————————————————————
Dev Blog: https://duerrenberger.dev/blog/

Nexus

  • SFML Team
  • Hero Member
  • *****
  • Posts: 6286
  • Thor Developer
    • View Profile
    • Bromeon
Re: Open Bundle
« Reply #4 on: August 11, 2013, 03:21:13 pm »
I wonder if using these things will be allowed for jams or not.
I don't know if it's generally a good idea to use second-hand graphics for game jams. After all, an important aspect of the jams is the creation of something personal or even unique...
Zloxx II: action platformer
Thor Library: particle systems, animations, dot products, ...
SFML Game Development: