I'm working on a project using Fedora linux and Code::Blocks, I was hoping that someone could point me in the right direction for how I would be able to compile an exe for windows (I'm using the static libraries right now).
Ideally I'd like to be able to develop on my laptop, and then compile for various build targets, email/dropbox them over to everyone else (who mostly uses windows) in order to have some rapid playtesting and iteration. Any help would be appreciated.