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Is there a way to make a transparency mask for (rendered) textures or sprites?
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Topic: Is there a way to make a transparency mask for (rendered) textures or sprites? (Read 13600 times)
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Mad
Newbie
Posts: 32
Re: Is there a way to make a transparency mask for (rendered) textures or sprites?
«
Reply #15 on:
September 22, 2013, 07:45:27 pm »
@Lamonte: Problem solved, good to here.
@zsbzsb: Sure, you are right, I forgot the unmanaged -evil
- part in the background
Logged
best regards,
Mad
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SFML community forums
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Is there a way to make a transparency mask for (rendered) textures or sprites?