Rather (255, 255, 255, 200), if you want to see the tile's texture
That is exactly what i want to do.
But i fear i have not explained what i require in detail so i will do it now:
First of all i am drawing a map that has colors (255,255,255,255).
When i am drawing minimap i am actually drawing a map but in other view.
And i want to be able to set minimap transparency.
1: Editing each vertex color to 255,255,255,200 for each minimap draw and to 255,255,255,255 for each Map draw is not efficient at all. So i am looking for something i did not figure out yet.