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Author Topic: Line Endings  (Read 1226 times)

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wintertime

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Line Endings
« on: November 27, 2013, 12:29:11 am »
I'm halfway into implementing something for SFML and I found the line endings are inconsistent when suddenly the diff would screw up after a small change (I have autocrlf=false in git so I have got whats in the repository already).
To give a few examples of files I checked using an editor that shows the line endings: Mouse, Texture, RenderTextureImplDefault are LF, but others like RenderTexture, RenderTextureImpl, RenderTextureImplFBO are CRLF.
How would be the best way to handle this, convert to LF or keep as is?

eXpl0it3r

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Re: Line Endings
« Reply #1 on: November 27, 2013, 12:54:08 am »
It indeed seems to be inconsistent. I guess LF would be the most "common" way...
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