Hi I was wondering if there is any possible way of doing the following...
Imagine that I have an object, that has a render method and that method
renders a matrix/grid of sprites. eg. 10 times 10 sprites.
Is it possible to rotate that grid in whole. I have tried to rotate each individual sprite with a proper offset and that just looks bananas.
I guess I would like to render the sprites to another sprite and then rotate that grouping sprite, but that is not possible. Is there any other way of doing this?