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issues with sf::Int8
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Topic: issues with sf::Int8 (Read 2843 times)
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iride
Jr. Member
Posts: 88
issues with sf::Int8
«
on:
December 22, 2013, 05:36:03 am »
I initially thought this was a issue with networking..
int
main
(
)
{
sf
::
Int8
i
=
1
;
std
::
cout
<<
i
;
std
::
cin
.
get
(
)
;
}
This piece of code prints a smiley face to the console screen, not 1
windows 8.1 visual studio 2013
«
Last Edit: December 22, 2013, 05:44:18 am by iride
»
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FRex
Hero Member
Posts: 1848
Back to C++ gamedev with SFML in May 2023
Re: issues with sf::Int8
«
Reply #1 on:
December 22, 2013, 05:46:50 am »
I was about to reply to your original post that sf::Int8 is actually a char typedef so it prints as ASCII not as number.
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iride
Jr. Member
Posts: 88
Re: issues with sf::Int8
«
Reply #2 on:
December 22, 2013, 06:26:45 am »
thanks!
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FRex
Hero Member
Posts: 1848
Back to C++ gamedev with SFML in May 2023
Re: issues with sf::Int8
«
Reply #3 on:
December 22, 2013, 06:35:17 am »
So cast to int or short or something, obviously:
int
main
(
)
{
sf
::
Int8
i
=
1
;
std
::
cout
<<
static_cast
<
int
>
(
i
)
;
}
«
Last Edit: December 22, 2013, 06:41:50 am by FRex
»
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