Welcome, Guest. Please login or register. Did you miss your activation email?

Author Topic: Website Status  (Read 13610 times)

0 Members and 2 Guests are viewing this topic.

zsbzsb

  • Moderator
  • Hero Member
  • *****
  • Posts: 1409
  • Active Maintainer of CSFML/SFML.NET
    • View Profile
    • My little corner...
    • Email
Website Status
« on: January 30, 2014, 06:38:50 pm »
To avoid keep replying in the other thread I have decided to make my own thread for announcing website/jam status changes.  I will edit this post with updated information so watch this thread  :D

Currently
  • The jam is now complete!
  • You can view all the games for this jam here
  • If you happen to loose (AKA forget) your password send me a PM here or on IRC and I will reset your password
  • A countdown timer has been added to the site  Due to issues this has been removed until I can find a suitable replacement
« Last Edit: February 03, 2014, 05:17:04 pm by zsbzsb »
Motion / MotionNET - Complete video / audio playback for SFML / SFML.NET

NetEXT - An SFML.NET Extension Library based on Thor

Lo-X

  • Hero Member
  • *****
  • Posts: 618
    • View Profile
    • My personal website, with CV, portfolio and projects
Re: Website Status
« Reply #1 on: January 31, 2014, 08:47:55 am »
the countdown is wrong, it indicates the jam begins in 30 days :)

dixondean25

  • Newbie
  • *
  • Posts: 42
    • View Profile
    • Email
Re: Website Status
« Reply #2 on: January 31, 2014, 11:24:26 am »
yea for me it also states 30 days, but the correct amount of hours and minutes are there if i ignore the 30 days thing. I'm in USA if that makes a difference.

zsbzsb

  • Moderator
  • Hero Member
  • *****
  • Posts: 1409
  • Active Maintainer of CSFML/SFML.NET
    • View Profile
    • My little corner...
    • Email
Re: Website Status
« Reply #3 on: January 31, 2014, 02:08:14 pm »
Yes I know about the countdown 30 days issue (I have it also now), it seems to be a bug in the countdown script I am using since I can view the page source and still see the correct amount of seconds until the jam begins.  :P

I have implemented a "work-around" for this issue by hiding the days when the remaining time < 1 day  :D

Removed due to more issues...
« Last Edit: February 03, 2014, 04:40:24 am by zsbzsb »
Motion / MotionNET - Complete video / audio playback for SFML / SFML.NET

NetEXT - An SFML.NET Extension Library based on Thor

piticroissant

  • Newbie
  • *
  • Posts: 8
    • View Profile
    • Mon blog
    • Email
Re: Website Status
« Reply #4 on: February 02, 2014, 02:42:35 pm »
Will you add the first SFML game jam to the gallery ?

zsbzsb

  • Moderator
  • Hero Member
  • *****
  • Posts: 1409
  • Active Maintainer of CSFML/SFML.NET
    • View Profile
    • My little corner...
    • Email
Re: Website Status
« Reply #5 on: February 02, 2014, 03:06:45 pm »
Will you add the first SFML game jam to the gallery ?

TL;DR Nope  :P

Long answer: Ask me after the jam is over for full list of reasons  ::)
« Last Edit: February 02, 2014, 03:22:49 pm by zsbzsb »
Motion / MotionNET - Complete video / audio playback for SFML / SFML.NET

NetEXT - An SFML.NET Extension Library based on Thor

thomas9459

  • Newbie
  • *
  • Posts: 49
    • View Profile
    • Email
Re: Website Status
« Reply #6 on: February 03, 2014, 07:23:45 am »
Is there a maximum length for titles? When I try to submit my game using the full title, "Shielding: Episode 114", it 403s, whereas if I use a title of 20 characters or less, it works just fine. Any chance of getting that fixed, or is it more complicated than it appears on the surface.

zsbzsb

  • Moderator
  • Hero Member
  • *****
  • Posts: 1409
  • Active Maintainer of CSFML/SFML.NET
    • View Profile
    • My little corner...
    • Email
Re: Website Status
« Reply #7 on: February 03, 2014, 02:51:23 pm »
Is there a maximum length for titles? When I try to submit my game using the full title, "Shielding: Episode 114", it 403s, whereas if I use a title of 20 characters or less, it works just fine. Any chance of getting that fixed, or is it more complicated than it appears on the surface.

Yes the maximum length is 20 characters, however this is not the issue. The issue is that for some reason the host is blocking any url queries that contain "http://{insert site here}". Even with proper encoding of the url query results in the same response. The only thing I can say for now is that you should avoid putting the "http://" or "https://" in front of any links you provide.

If this doesn't make sense, take for example this link "http://bitbucket.org/zsbzsb/shotwarp". If I put this in any of the link boxes and then make a name longer than 20 characters the site will point you back at the submissions page with the link in the url in order to refill the textbox for you. However the current site host is blocking it and the result is a 403. In order to bypass it simply change the link to "bitbucket.org/zsbzsb/shotwarp".  ;)
« Last Edit: February 03, 2014, 02:55:11 pm by zsbzsb »
Motion / MotionNET - Complete video / audio playback for SFML / SFML.NET

NetEXT - An SFML.NET Extension Library based on Thor

thomas9459

  • Newbie
  • *
  • Posts: 49
    • View Profile
    • Email
Re: Website Status
« Reply #8 on: February 03, 2014, 03:39:45 pm »
Yes the maximum length is 20 characters, . . .

I really liked the full name, but I guess I can settle for just simply "Shielding 114".

On another note, I have had some trouble formatting my description using BBCode tags. What "basic BBCode tags" are supported? Specifically I am interested in for the headings in my description, but it just doesn't seem to work (the tags aren't processed and [b">[/b"> is displayed instead).

By the way, thanks for creating the website. It really is great having it.

zsbzsb

  • Moderator
  • Hero Member
  • *****
  • Posts: 1409
  • Active Maintainer of CSFML/SFML.NET
    • View Profile
    • My little corner...
    • Email
Re: Website Status
« Reply #9 on: February 03, 2014, 04:01:19 pm »
Currently the only supported bbcodes are lists [ ul ] [ ol ] [ li ], text alignment [ left ] [ center ] [ right ], [ br ] breaks, and links [ url ].  ;)

I hope to have more done by the next jam  :D
« Last Edit: February 03, 2014, 04:12:07 pm by zsbzsb »
Motion / MotionNET - Complete video / audio playback for SFML / SFML.NET

NetEXT - An SFML.NET Extension Library based on Thor

Grimshaw

  • Hero Member
  • *****
  • Posts: 631
  • Nephilim SDK
    • View Profile
Re: Website Status
« Reply #10 on: February 03, 2014, 09:04:04 pm »
Congratulations to everyone who participated! Good job! :)

Svenstaro

  • Full Member
  • ***
  • Posts: 222
    • View Profile
Re: Website Status
« Reply #11 on: March 27, 2014, 02:12:43 am »
If you guys like, you can try this ready-to-roll game jam application made in Python, Flask and lots of small libraries: https://github.com/svenstaro/flamejam

StormWingDelta

  • Sr. Member
  • ****
  • Posts: 365
    • View Profile
Re: Website Status
« Reply #12 on: April 03, 2014, 04:44:49 am »
Why not up the character limit to 50 or so since this would help with some naming issues? :)
I have many ideas but need the help of others to find way to make use of them.