Welcome, Guest. Please login or register. Did you miss your activation email?

Author Topic: SFML Game Jam 2 - Post Mortem  (Read 5069 times)

0 Members and 1 Guest are viewing this topic.

eXpl0it3r

  • SFML Team
  • Hero Member
  • *****
  • Posts: 9241
    • View Profile
    • development blog
    • Email
SFML Game Jam 2 - Post Mortem
« on: February 03, 2014, 11:43:59 pm »
It's been a tough weekend for some of the SFML community and I feel it would be a shame if all the projects just sat over there on the SFML Game Jam website and nobody was really talking about them (except maybe on IRC). To get your attention and inspiration I'll post all the screenshots with names here.

The theme was: Time Travel

A Temporary Outbreak - Nexus & eXpl0it3r




Chronix - Therocode




LexThree - Iteem




No name ;) - AlexAUT




Shielding 114 - thomas9459




ShotWarp - zsbzsb & Elijah Brown




The Loop - 1man2kinds




Time paradox - vip-ak47




time shooting thing - kimspindel





Right now I have to go over the game myself and will hopefully finally manage to add something to my SFML News...
To everyone that created something: Congrats! You're really awesome for getting something together in such  a short period of time! :)

Let the discussions begin! ;D
« Last Edit: February 04, 2014, 03:38:12 pm by eXpl0it3r »
Official FAQ: https://www.sfml-dev.org/faq.php
Nightly Builds: https://www.nightlybuilds.ch/
——————————————————————
Dev Blog: https://dev.my-gate.net/
Thor: http://www.bromeon.ch/libraries/thor/

zsbzsb

  • Moderator
  • Hero Member
  • *****
  • Posts: 1409
  • Active Maintainer of CSFML/SFML.NET
    • View Profile
    • My little corner...
    • Email
Re: SFML Game Jam 2 - Post Mortem
« Reply #1 on: February 04, 2014, 12:00:33 am »
Thanks eXpl0it3r for putting these over here  :D

So far I tried all of the games that had windows builds and they all worked good for a 72 hour game  ;D Thanks to everyone for participating.


On a side note, if anyone is able to finish my game and beat level 10, the first person to show some proof (ending game screen) and I will give you a forum cookie  ;)
« Last Edit: February 04, 2014, 12:04:29 am by zsbzsb »
Motion / MotionNET - Complete video / audio playback for SFML / SFML.NET

NetEXT - An SFML.NET Extension Library based on Thor

Lo-X

  • Hero Member
  • *****
  • Posts: 618
    • View Profile
    • My personal website, with CV, portfolio and projects
Re: SFML Game Jam 2 - Post Mortem
« Reply #2 on: February 04, 2014, 08:58:27 am »
I started my game but I got sick so I couldn't finish it :(

I haven't played all the games but they all look really nice. I'll tell more once played :p

eXpl0it3r

  • SFML Team
  • Hero Member
  • *****
  • Posts: 9241
    • View Profile
    • development blog
    • Email
Re: SFML Game Jam 2 - Post Mortem
« Reply #3 on: February 04, 2014, 09:07:05 am »
I started my game but I got sick so I couldn't finish it :(
Awww, we wondered what happened to you and your game. :-\

On a side note, if anyone is able to finish my game and beat level 10, the first person to show some proof (ending game screen) and I will give you a forum cookie  ;)
*starts cheat engine* :P
Official FAQ: https://www.sfml-dev.org/faq.php
Nightly Builds: https://www.nightlybuilds.ch/
——————————————————————
Dev Blog: https://dev.my-gate.net/
Thor: http://www.bromeon.ch/libraries/thor/

Azaral

  • Full Member
  • ***
  • Posts: 110
    • View Profile
Re: SFML Game Jam 2 - Post Mortem
« Reply #4 on: February 04, 2014, 03:27:20 pm »
What was the theme?

zsbzsb

  • Moderator
  • Hero Member
  • *****
  • Posts: 1409
  • Active Maintainer of CSFML/SFML.NET
    • View Profile
    • My little corner...
    • Email
Re: SFML Game Jam 2 - Post Mortem
« Reply #5 on: February 04, 2014, 03:29:03 pm »
What was the theme?

"Time Travel"  ;)
Motion / MotionNET - Complete video / audio playback for SFML / SFML.NET

NetEXT - An SFML.NET Extension Library based on Thor

vip-ak47

  • Newbie
  • *
  • Posts: 6
    • View Profile
Re: SFML Game Jam 2 - Post Mortem
« Reply #6 on: February 04, 2014, 03:41:29 pm »
I never actually posted anything here before. Big thanks to everyone involved in this project (and sfml too). Creating a game in only 72h was a lot of fun (kinda).

thomas9459

  • Newbie
  • *
  • Posts: 49
    • View Profile
    • Email
Re: SFML Game Jam 2 - Post Mortem
« Reply #7 on: February 07, 2014, 02:33:55 am »
I have been working my way through the games (it takes awhile because I need to compile everything from source), and I really have to say good job to all those that made games; it's been a blast playing each game and how they incorporated the theme.  ;D

Personally, this is the first game jam I have ever participated in, and in fact the first game I have brought to a playable state (which is actually rather sad, I have been programming for years... :'(). Sorry to all of those who have use Windows, as I have never done any development for it and don't know how easy it would be to get my game working on it.

Thanks to the SFML community for this great event. I can hardly wait until May 30th.  ;)

piticroissant

  • Newbie
  • *
  • Posts: 8
    • View Profile
    • Mon blog
    • Email
Re: SFML Game Jam 2 - Post Mortem
« Reply #8 on: February 08, 2014, 02:25:57 pm »
Unfortunately, I wasn't able to participate in this second SFML Game Jam. However, the games made during this weekend were very interesting, and I hope I will be part of the next one. ;)

paupav

  • Full Member
  • ***
  • Posts: 155
    • View Profile
    • Email
Re: SFML Game Jam 2 - Post Mortem
« Reply #9 on: August 21, 2014, 10:01:36 pm »
Source download link is broken for LexThree