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Author Topic: Paths and automatically driving cars (GTA style)  (Read 2379 times)

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Paths and automatically driving cars (GTA style)
« on: May 12, 2014, 02:37:26 pm »
Hey guys,

I don't know, how I should phrase this but I try it  ;D
I develop a copy of GTA I, so with 2D graphics. Well, now I want to create the feature that there are automatically spawned cars on the map and they drive on the street. I've already a 2D map with some streets and the vehicle sprites.

What's the best way to do this? Unfortunately, there isn't anything such as paths in SFML, isn't it?

Thanks for answers,


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Re: Paths and automatically driving cars (GTA style)
« Reply #1 on: May 12, 2014, 02:54:19 pm »
I did some basic path finding for my racing game, which you can read about here. Not exactly what you want, but maybe it'll help as a basis?