Okay, so, I downloaded SFML.Net and got to some basic stuff first and drew a circle on a RenderWindow easily. Then, I tried Text and got stuck.
Basically, I've tried two custom fonts and the default Arial font from the system fonts folder without success. I think I know what's wrong but I don't know what's causing it.
I have attached a screenshot of the source code. f.myTextures.Count is always zero for some reason. And that means I can't draw any text.. But I don't know *why* it isn't getting any textures.
public void run
() { Font f
= new Font
("res/font/arial.ttf");}