Have you searched before posting? This might be interesting for you.
Unfortunately the links in that post are dead.
I'll add a related request. I'd really like to see SFML log some basic info about the host computer, or else provide access to this data so I can log it myself.
Here's the most basic info I need:
GL_VERSION = 4.2.0 - Build 10.18.10.3308
GL_VENDOR = Intel
GL_RENDERER = Intel(R) HD Graphics 4600
That gives me the OpenGL version, the driver, and the graphics card.
This is invaluable information when collecting a log from a user who is having troubles with the game.
This info can be gathered with a couple simple calls from glew.h
glGetString(GL_VERSION);
glGetString(GL_VENDOR);
glGetString(GL_RENDERER);
This is what I do in my own project currently, to add this info to the log. But I'm sure others would appreciate it. And it would be nice if I didn't have to include/link to the glew stuff in my core app, but instead just rely on the SFML graphics lib.