Are there bindings of sf::SocketUDP and/or sf::socketTCP?
sf.SocketUDP and TCP fail, and my output of dir(PySFML.sf) looks like this:
['Blend', 'Clock', 'Color', 'Drawable', 'Event', 'FloatRect', 'Font', 'Glyph', 'Image', 'Input', 'IntRect', 'Joy', 'Key', 'Listener', 'Mouse', 'Music', 'PostFX', 'RenderWindow', 'Shape', 'Sleep', 'Sound', 'SoundBuffer', 'SoundBufferRecorder', 'SoundRecorder', 'SoundStream', 'Sprite', 'String', 'Style', 'Version', 'VideoMode', 'View', 'Window', 'WindowSettings', '__doc__', '__file__', '__name__', '__package__']
Using SFML-1.5 btw.