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Author Topic: VS2010 Crash with SFML2.1  (Read 1832 times)

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lerio

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VS2010 Crash with SFML2.1
« on: August 19, 2014, 01:59:30 pm »
Hi,
I'm using SFML2.1 32bit for VS2010 version (redownloaded it 2 times to make sure).
I've tried both Static and Dinamic versions of the libs.
I've correctly configured it on VS2010 and have no clue of what is happening.
I've recorded an video of the crash to show it.

The program only crashes when i'm writing codes.
I'm also having an "Out of date" warning even on my first build of the project.
Anyone?

Laurent

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Re: VS2010 Crash with SFML2.1
« Reply #1 on: August 19, 2014, 02:11:01 pm »
It's Visual Studio that is crashing, and not your SFML app, right? Does it happen with a simple non-SFML hello world too?
Laurent Gomila - SFML developer

lerio

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Re: VS2010 Crash with SFML2.1
« Reply #2 on: August 19, 2014, 02:16:05 pm »
Oh man, u're right. it's been a while since i've used it with c++. i'm sorry. Anyway, any idea why?

Laurent

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Re: VS2010 Crash with SFML2.1
« Reply #3 on: August 19, 2014, 02:20:48 pm »
You should probably reinstall Visual Studio.
Laurent Gomila - SFML developer

lerio

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Re: VS2010 Crash with SFML2.1
« Reply #4 on: August 19, 2014, 02:33:53 pm »
You should probably reinstall Visual Studio.
Yeah i'm doing it right now. I know it was an lame post, but thanks for your support.

Another thing, is there any SFML.net tutorials? I've been using C# a lot and i'm not really excited to getting back to C++ right now.

zsbzsb

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Re: VS2010 Crash with SFML2.1
« Reply #5 on: August 19, 2014, 02:54:13 pm »
Another thing, is there any SFML.net tutorials?

Follow the official tutorials, sure there are a few minor code changes, but everything written there still applies to the binding (that is why it is a binding and not a port ;) ).
Motion / MotionNET - Complete video / audio playback for SFML / SFML.NET

NetEXT - An SFML.NET Extension Library based on Thor

lerio

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Re: VS2010 Crash with SFML2.1
« Reply #6 on: August 19, 2014, 03:04:07 pm »
Another thing, is there any SFML.net tutorials?

Follow the official tutorials, sure there are a few minor code changes, but everything written there still applies to the binding (that is why it is a binding and not a port ;) ).
Got it! I'll give it a try. Thank you. I'm sorry about the lame questions, slowly i'll be getting the hang of it.