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The same way as with a RenderWindow, by applying blend modes.Also use the edit function if you want to add something and nobody has replied yet.
The documentation is your friend. http://sfml-dev.org/documentation/2.1/classsf_1_1RenderTarget.php#a12417a3bcc245c41d957b29583556f39http://sfml-dev.org/documentation/2.1/classsf_1_1RenderStates.php#ad29672df29f19ce50c3021d95f2bb062http://sfml-dev.org/documentation/2.1/group__graphics.php#ga80c52fe2f7050d7f7573b7ed3c995388Also this forum has a search, I'm 100% certain you'd have found an answer that way as well.
Don't forget to call RenderTexture.display(), after you draw everything to your RenderTexture.