Welcome, Guest. Please login or register. Did you miss your activation email?

Author Topic: [Android] FingerShip (The challenge of 15 meters)  (Read 5048 times)

0 Members and 1 Guest are viewing this topic.

CytraL

  • Jr. Member
  • **
  • Posts: 68
    • View Profile
    • GitHub
[Android] FingerShip (The challenge of 15 meters)
« on: August 24, 2014, 06:37:43 am »
Hi ppl! I show this little game around here ... it's my first game for mobile: P

The game consists of traveling 15 yards without dying and get the highest score possible.

Currently in beta, so strangers can happen ...

Download: https://play.google.com/store/apps/details?id=es.redneboa.fingership

Preview:


--
Sry for my bad english.
« Last Edit: April 27, 2015, 06:46:10 pm by CytraL »
dev@redneboa.es | WordPress | GitHub | YouTube

Geheim

  • Full Member
  • ***
  • Posts: 201
    • View Profile
    • Email
Re: [Android] FingerShip (The challenge of 20 meters)
« Reply #1 on: August 24, 2014, 01:45:20 pm »
Unfortunately your game doesn't start for me, because it closes again after about a second.
Some other android games work just fine, so I guess you made a mistake somewhere.

Phone: LG Optimus 4x HD, Android 4.0.3 (Ice Cream Sandwich)
Maybe it is something simple you can solve, because I would like to try it ;)
Failing to succeed does not mean failing to progress!

AlexAUT

  • Sr. Member
  • ****
  • Posts: 396
    • View Profile
Re: [Android] FingerShip (The challenge of 20 meters)
« Reply #2 on: August 24, 2014, 02:26:45 pm »
Phone: LG Optimus 4x HD, Android 4.0.3 (Ice Cream Sandwich)

As far as I can tell SFML only runs on Android4.1+, hadn't much time to investigate this issue but it has to do with the app style / input managment.



AlexAUT

CytraL

  • Jr. Member
  • **
  • Posts: 68
    • View Profile
    • GitHub
Re: [Android] FingerShip (The challenge of 20 meters)
« Reply #3 on: August 24, 2014, 04:35:16 pm »
@Geheim Thx for your interest and sry...

@AlexAUT Ummm is good know that SFML only works on Android 4.1+... perhaps its good modify the AndroidManifest and change the "minSdkVersion" value. Thx for the info.

--------------

Ok i try it on my tablet with Android 4.0.3.. it works randomly times...

@Geheim try to run it again... and again.. and again... xDD it finally works! :P
« Last Edit: August 24, 2014, 05:39:33 pm by CytraL »
dev@redneboa.es | WordPress | GitHub | YouTube

Geheim

  • Full Member
  • ***
  • Posts: 201
    • View Profile
    • Email
Re: [Android] FingerShip (The challenge of 20 meters)
« Reply #4 on: August 24, 2014, 10:52:32 pm »
As far as I can tell SFML only runs on Android4.1+
Well I can run your game and some others made with SFML without any problems, did you change anything to make it run on 4.0.x or older?

@Geheim try to run it again... and again.. and again... xDD it finally works! :P
Sry, I had no such luck, it doesn't start at all  :-\
Failing to succeed does not mean failing to progress!

AlexAUT

  • Sr. Member
  • ****
  • Posts: 396
    • View Profile
Re: [Android] FingerShip (The challenge of 20 meters)
« Reply #5 on: August 24, 2014, 11:13:19 pm »
As far as I can tell SFML only runs on Android4.1+
Well I can run your game and some others made with SFML without any problems, did you change anything to make it run on 4.0.x or older?

Ok strange, because all my friends with ice scream sandwich and older can't start my game, but let us make a new thread about that topic, we shouldn't infest the project thread with SFML related stuff.


AlexAUT

CytraL

  • Jr. Member
  • **
  • Posts: 68
    • View Profile
    • GitHub
Re: [Android] FingerShip (The challenge of 20 meters)
« Reply #6 on: November 26, 2014, 07:03:24 pm »
I made a update yesterday fixing bugs and adding new stuff.... perhaps now works :S

Preview:
dev@redneboa.es | WordPress | GitHub | YouTube

CytraL

  • Jr. Member
  • **
  • Posts: 68
    • View Profile
    • GitHub
Re: [Android] FingerShip (The challenge of 20 meters)
« Reply #7 on: April 27, 2015, 06:11:22 pm »
Hi! i released the sources of this game... https://github.com/CytraL/FingerShip
dev@redneboa.es | WordPress | GitHub | YouTube