Hello!
I'm making a megaman-like platformer game. It's all doing fine, i have sprites animations, collisions and projectiles and coordinates.
I'm really enjoying SFML!
I'm using visual studio 2012 and everything looks fine...but...
Well, problem is, that when i send the game for my friends to test, they usually miss the MSVCP110.dll because they don't have the C++ redistributable package.
I would like to know if there is any way that i can include the dll to my ".EXE" with "Multi-Thread DLL (/MT)", and still use the static dll's from SFML. i have conflicts when i try to build with the static dll, but it runs fine without it.