It's a really little feature but it could be nice to have a new multiply overload for Vector2 class.
Currently you can multiply a Vector2<T> only with a T, but not with another Vector2<T>.
Thus creating relatively verbose code like this:
sf::View view;
view.setSize(scale.x * size.x, scale.y * size.y);
when this could be enough, without losing any readability:
view.setSize(scale*size);
I don't see why it has not be done since it already exists for + and - operators.