Hello, I'm new to this forum and to C++/SFML. I was having a similar problem as this thread:
http://en.sfml-dev.org/forums/index.php?topic=16395.0, and wasn't sure if I should create a new post or resurrect that one, since it's only about a week old.
I followed the instructions on the SFML tutorial and downloaded the command line tools. I downloaded the SDK and put the content of Frameworks in library/frameworks (although I had to create the folder). I copied the listed dependencies into the same folder. I copied the Templates into the Templates folder (which I also had to create) then I created a new project with all the settings it told me to choose. Whenever I try to build I always get the error.
I was having the same clang errors as the OP in the other thread, with an unknown argument for system, window, graphics, etc. I downloaded the new version of the templates (as somebody in that thread suggested), and that fixed that error, but now when I try to run it I get only one error that says: "Apple Mach-O Linker (id) Error", "ld: framework not found sfml-system", and "clang: error: linker command failed with exit code 1"
I am using Xcode 6 and OS X 10.9.4
Also, I don't know if this is important, but on the SFML install tutorial it shows a image of the Xcode window with all the resource and code files on the left hand tab. Mine looks exactly the same except I have no Frameworks folder beneath Supporting Files.