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Author Topic: My CppCon2014 talk about SFML gamedev: "Quick game development with C++11/C++14"  (Read 2638 times)

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Hello SFML community,
my name is Vittorio Romeo and I'm a Computer Science student.

This year I've attended CppCon2014 and gave a talk about game development (almost) from scratch using the newest C++ standards (C++11 and C++14) and SFML.

The goals of the talk are showing how easy it is to use modern C++ to create a game and encouraging everyone to try game development.

I hope you'll find it interesting!


I'm always open to feedback :)


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I haven't watched the whole video yet (hard to find the time to watch it all at once), but I really do like it so far.