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Author Topic: Ghost Hunters - A Bearded Adventure [game]  (Read 4577 times)

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SpectreNectar

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Ghost Hunters - A Bearded Adventure [game]
« on: October 29, 2014, 09:46:03 pm »
So I finally made a game :)

http://gamejolt.com/games/action/ghost-hunters-a-bearded-adventure/48875/

It uses a lot of SFML and not much else really. A thin layer of customization for input. Same for sprites and sounds. And voila! Ghost hunters for the PC is created.

It's a parody of the Ghostbusters game for the NES. I hope you'll like it :)

Trying to get it greenlit on Steam by the way. *hint hint*
« Last Edit: February 11, 2015, 05:29:35 pm by SpectreNectar »

JuDelCo

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Re: Ghost Hunters [game]
« Reply #1 on: October 29, 2014, 09:51:19 pm »
You seriously know how to make a trailer, i enjoyed it too much xD

SpectreNectar

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Re: Ghost Hunters [game]
« Reply #2 on: October 29, 2014, 10:05:29 pm »
Hearing that is making me super happy. I think it turned out pretty good as well.

Luckily my friend is really good at video, and things turned out so well that we could get a speak enthusiast to do the voice over.

achpile

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Re: Ghost Hunters [game]
« Reply #3 on: October 30, 2014, 08:07:18 am »
OMG! This is the best trailer EVER!!!!!  ;D

Lo-X

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Re: Ghost Hunters [game]
« Reply #4 on: October 30, 2014, 11:10:55 am »
OMG! This is the best trailer EVER!!!!!  ;D


Indeed it is !

ChronicRat

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Re: Ghost Hunters [game]
« Reply #5 on: October 30, 2014, 11:52:27 am »
Agree with comrades! =)

SpectreNectar

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Re: Ghost Hunters - A Bearded Adventure [game]
« Reply #6 on: February 11, 2015, 05:29:06 pm »
V1.1 is up
http://gamejolt.com/games/action/ghost-hunters-a-bearded-adventure/48875/
  • New character designs
  • Fixed framerate issue on some computers caused by vsync
  • Improved survival mode
  • Added graphical hints for game puzzles
  • Added in some more options in options
  • Changed game dialogue a bit
  • Misc

 

anything