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Author Topic: SFML 2.2 Released!  (Read 16187 times)

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eXpl0it3r

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SFML 2.2 Released!
« on: December 17, 2014, 08:46:35 am »
A week after the source code for SFML 2.2 has been locked down and tagged, we're happy to announce the full release of SFML 2.2.



Feature Highlights
  • Experimental iOS and Android support
  • Window methods to request and check the window focus
  • A more flexible blending system
  • Selection for the audio capture device
  • An up vector for sf::Listener
The full and long changelog can be found on the dedicated page.


Packages

For SFML 2.2 we've picked quite a collection of compilers on Windows.
For Linux it's really best to use to either use the package manager, as long as the maintainer updated it to SFML 2.2, or build from source, as described in the tutorials (Linux / CMake). The here provided packages were built on Ubuntu 14.04.1 LTS:
For OS X there's now only one package:


Community

With these changes we've made life easier for our community members:


Contributions

We've put together the following guides, in order to make contributions for SFML easier:
Note that we are aware of the Code Style Guide's complexity and will simplify things by using examples rather than text in the near future.


Additional Notes
  • Starting from SFML 2.2, when static linking, you will have to link all of SFML's dependencies to your project as well.
  • Downloads are now automatically served over four different mirrors.


Future
  • We'll soon release a probable road map for SFML 2.3, so stay tuned!
  • We're looking for an iOS developer, who's willing to help further develop and maintain the iOS port.
« Last Edit: December 17, 2014, 09:51:10 am by eXpl0it3r »
Official FAQ: https://www.sfml-dev.org/faq.php
Nightly Builds: https://www.nightlybuilds.ch/
——————————————————————
Dev Blog: https://dev.my-gate.net/
Thor: http://www.bromeon.ch/libraries/thor/

ChronicRat

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Re: SFML 2.2 Released!
« Reply #1 on: December 17, 2014, 08:58:06 am »
It is good, but it is not what I'm awaited for. I thought that ports for mobile OSes will be completed and full. At least shaders minimal support. =( But congrats, anyway! =)

Hiura

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Re: SFML 2.2 Released!
« Reply #2 on: December 17, 2014, 09:22:58 am »
contrib are welcome.  ;)
SFML / OS X developer

SeriousITGuy

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Re: SFML 2.2 Released!
« Reply #3 on: December 17, 2014, 09:35:42 am »
Congratulations for finishing SFML 2.2. beforce christmas. Makes you sleep a bit better the next days I think ;)
Will start working with it over the holidays. Thanks Guys.

Tank

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Re: SFML 2.2 Released!
« Reply #4 on: December 17, 2014, 09:41:20 am »
Hiura is really serious. The decision that the ports won't make it into 2.2 (except experimental support) was made relatively late -- and it was made because we are lacking manpower for it.

So if you are a mobile developer and would like to contribute, feel free to do so, we'd be happy to get some helping hands.
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ChronicRat

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Re: SFML 2.2 Released!
« Reply #5 on: December 17, 2014, 10:04:41 am »
it was made because we are lacking manpower for it.
Yes, I know it.
So if you are a mobile developer and would like to contribute, feel free to do so, we'd be happy to get some helping hands.
I'm always glad to share with my code, but this is not enough I know, because my main job is not mobile development. I don't have time to make more now. =(

Tank

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Re: SFML 2.2 Released!
« Reply #6 on: December 17, 2014, 11:03:48 am »
@ChronicRat: Sorry, I did not mean you especially, more like in general. :)
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Cirrus Minor

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Re: SFML 2.2 Released!
« Reply #7 on: December 17, 2014, 11:11:33 am »
Great !
Congratulation to the team !

Hapax

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Re: SFML 2.2 Released!
« Reply #8 on: December 17, 2014, 12:00:43 pm »
Selba Ward - SFML drawables
Kairos - Timing Library
Rectangular Boundary Collision - Rectangular SAT Collision

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Xafi

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Re: SFML 2.2 Released!
« Reply #9 on: December 17, 2014, 12:42:57 pm »
Congratulations! I am compiling :)

Turbine

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Re: SFML 2.2 Released!
« Reply #10 on: December 17, 2014, 09:32:43 pm »
It's not April fools guys!

eXpl0it3r

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Re: SFML 2.2 Released!
« Reply #11 on: December 17, 2014, 09:44:28 pm »
Thanks everyone! :)

It's not April fools guys!
Neither is this post. ;)
Official FAQ: https://www.sfml-dev.org/faq.php
Nightly Builds: https://www.nightlybuilds.ch/
——————————————————————
Dev Blog: https://dev.my-gate.net/
Thor: http://www.bromeon.ch/libraries/thor/

AlexAUT

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Re: SFML 2.2 Released!
« Reply #12 on: December 17, 2014, 11:37:33 pm »
Great news! Congrats to the whole SFML team and the community!

zmertens

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Re: SFML 2.2 Released!
« Reply #13 on: December 17, 2014, 11:46:27 pm »
Grats on getting it finished. I can't wait to test it out on some of my existing projects.
The truth will set you free but first it will piss you off.

Ivan

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Re: SFML 2.2 Released!
« Reply #14 on: December 17, 2014, 11:51:43 pm »
Congratulations, downloading!! It's a good Christmas gift, thank you guys  :)