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Author Topic: Lord of war - capture the flag  (Read 4243 times)

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Cpl.Bator

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Lord of war - capture the flag
« on: January 03, 2015, 01:34:11 pm »


this is a prototype of my game : Lord of war

the goal is simple , capture the flag at the center of the map , you begin the game with 30 pts of reinforcement , with this point , you can call 3 types of ennemy with different cost and ability

the soldier cost 1 , he have a low range and medium ammo / accuracy.
the snipper cost 5 , he have a high range and low ammo & high accuracy.
the gunner cost 15 , medium range and high ammo and low accuracy.

your reinforcement appears on the left , you ennemy, the mujaddid appears on the right.
when your unit is empty and alive, a small icon appear on the top of your soldier with the letter 'A' for ammo , just click on your unit for refill ammo. the refilling have different cost , that use score point : 10 for a soldier , 100 for a snipper , 500 for a gunner.
Your best soldier have different rank ( 3 for now ) with a small icon on the soldier : '^'
All the game is playable only with the mouse , you can scroll the map too

Enjoy!

Win-x86

Linux x64
« Last Edit: January 03, 2015, 06:07:10 pm by Cpl.Bator »

eXpl0it3r

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Re: Lord of war - capture the flag
« Reply #1 on: January 03, 2015, 03:25:59 pm »
Oh I quite enjoy this game. :)

The attacks seem sometimes a bit too random and the clicking on soldiers can be quite tricky since you're also moving the plane with the mouse. Maybe one could use left-click for ammo refill and right-click for moving around, or both.

Btw. you can make the image fit the forum width with [img width=700]url[/img].
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Cpl.Bator

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Re: Lord of war - capture the flag
« Reply #2 on: January 03, 2015, 06:08:04 pm »
Thanks. & thank for the image tips.
the demo for Linux is available in the first post ! :)


dabbertorres

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Re: Lord of war - capture the flag
« Reply #3 on: January 03, 2015, 07:03:45 pm »
Kinda reminded me of that flash game (http://armorgames.com/play/2267/warfare-1917)!
I like it! Although, on my multi monitor setup, it stretches across all 3 monitors, and doesn't fit quite well. Maybe having a toggle for windowed/fullscreen mode could be helpful!

This was on Linux btw.

ChronicRat

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Re: Lord of war - capture the flag
« Reply #4 on: January 03, 2015, 07:05:45 pm »
My stupid commandos (in red berets) ran away to born place. Then I lose. =)

Jungletoe

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Re: Lord of war - capture the flag
« Reply #5 on: January 05, 2015, 06:57:26 am »
Any GIFs (try Gifcam)? Screenshots? Videos?

eXpl0it3r

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Re: Lord of war - capture the flag
« Reply #6 on: January 05, 2015, 10:41:03 am »
Official FAQ: https://www.sfml-dev.org/faq.php
Official Discord Server: https://discord.gg/nr4X7Fh
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Dev Blog: https://duerrenberger.dev/blog/

Cpl.Bator

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Re: Lord of war - capture the flag
« Reply #7 on: January 05, 2015, 03:09:33 pm »
Thank you very much for the video , this week i will publish version 0.2 with some improvements.

Hiura

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Re: Lord of war - capture the flag
« Reply #8 on: January 05, 2015, 07:20:50 pm »
Is this a closed source thing? I'd love try it on Mac 'cause that could help me wind down during the exam session.  ;D
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