Hi. I am making a Game Engine for my Conclusion Work in College. To be multi-plataform I chose SFML to make Linux and Windows versions of the same game.
I create a simple plataform project to show the Game Engine features. I am using both JPEG and PNG files to create the game design.
In Linux 64 bits the game runs OK. In Windows I use the MinGW 32 and 64 for Windows 32 and 64 versions and I have this problem.
SFML return this error message in Windows 64 version:
Failed to load image from memory. Reason : JPEG format not supported (progressive)
Why?