Hello. My question is, how make an event - event->type == sf::Event::TextEntered, when window is not focused? If I can't do this, can I use sf::Keyboard::isKeyPressed like a TextEntered, don't write like:
if( sf::Keyboard::isKeyPressed( sf::Keyboard::W ) ) text += "W";
but like in TextEntered,
text += static_cast<char>( event->text.unicode );