ah ok, i thought so, but i did not find any good documentation on that and the keypressed version did work properly so far.
i used this sample code i found somewhere on SFML-Dev
if (event.Type == sf::Event::TextEntered)
{
std::string ucStr;
ucStr += event.Text.Unicode;
printf("[INFO] incoming event \"TextEntered\" - %s\n", ucStr.c_str());
}
but i still get the output "[INFO] incoming event "TextEntered" - ?".
for ö, ü and ä i should not even need unicode, since they are only extended ascii and are available on every standard german keyboard.
so if i consider using textentered, how do i get the right symbols/chars then?