Hi, I'm new to SFML, so I'm wondering how you would load multiple textures in the best way possible, and what exactly to put in the brackets in the middle.
What I have so far is:
//Load the textures. Textures start with a t.
sf::Texture tVillage, tLogo;
if (!tVillage.loadFromFile("Village.bmp"), (!tLogo.loadFromFile("Logo.png")))
{
//What exactly do I put in here?
}
//Load the sprites. Sprites start with an s.
sf::Sprite sVillage, sLogo;
sVillage.setTexture(tVillage), sLogo.setTexture(tLogo);