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Author Topic: SFML 2.3 released!  (Read 17785 times)

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Jabberwocky

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Re: SFML 2.3 released!
« Reply #15 on: May 20, 2015, 12:21:55 am »
Gratz guys, thanks for all the hard work!

user123

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Re: SFML 2.3 released!
« Reply #16 on: May 23, 2015, 09:21:41 pm »
It would be great if you could make the new version available with the NuGet plugin for Visual Studio 2013 express, it would make it far more beginner-friendly

eXpl0it3r

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Re: SFML 2.3 released!
« Reply #17 on: May 23, 2015, 10:43:53 pm »
SFML has been added to NuGet by someone unknown to us, if the version is not uptodate you might contact the maintainer and ask for an update.
Official FAQ: https://www.sfml-dev.org/faq.php
Official Discord Server: https://discord.gg/nr4X7Fh
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Dev Blog: https://duerrenberger.dev/blog/

user123

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Re: SFML 2.3 released!
« Reply #18 on: May 27, 2015, 08:12:39 pm »
SFML has been added to NuGet by someone unknown to us, if the version is not uptodate you might contact the maintainer and ask for an update.
It only displays the creators name (Laurent Gomila or something) in the window, there is no information of the person who uploaded it sadly

edit: nvm found it

https://www.nuget.org/packages/sfml-graphics/ContactOwners
« Last Edit: May 27, 2015, 08:16:47 pm by user123 »

daltostronic

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Binaries for VS 2015
« Reply #19 on: May 29, 2015, 12:54:43 pm »
Hi guys, I've prepared the binaries for Visual Studio 2015. If anybody's interested, here's the archive: http://share.daltostronic.com/SFML-2.3-vs2015-binaries.zip Not everything tested, but every lib works fine for me (system, window, graphic, audio, network). Use it wisely and don't rely on it unless you formerly check if everything you need works. Also if you'd like to code with Visual Studio 2015 but with officially built libs, you can install vs2013 Platform Tools (ver. 120) and choose project's General -> Platform Toolset -> v120. Cheers! :)

Ganado

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Re: SFML 2.3 released!
« Reply #20 on: June 09, 2015, 01:08:32 am »
This sounds great! Will try out the new features when I get the chance.
Great to hear you can get a core context now, I'll have to test it later to see if it works with 4.x as well.